v2.11.0 (5674)

Langues - LEN_30201_TA : Design Fiction

Domaine > Langues vivantes.

Descriptif

In Design Fiction, you will discover how speculative creative initiatives and scenarios are born, from start to finish. Your primary sources will come from projects at MIT Media Lab. You will discover the innovative techniques creatives use to integrate products, services or experiences, and how the sector drives a consumer landscape through mass access, while exploring examples from the entertainment-industrial complex behind blockbuster films and to the contemporary uses of contemporary media, AI, commercial design, and architecture.

Objectifs pédagogiques

By the end of the second semester, you will have: 

  • analysed objects or services based on both quantitative and qualitative criteria.
  • looked into the future, at uncertain initiatives through the medium of speculative design, critical design, and design fiction.
  • explored the research being done currently at MIT Media Lab.
  • created your own project based on a future scenario which will include a short pitch and a visual inspiration book that shares your ideas

27 heures en présentiel (9 blocs ou créneaux)
réparties en:
  • Cours de Langues : 27

effectifs minimal / maximal:

10/30

Diplôme(s) concerné(s)

UE de rattachement

Niveaux requis

  • Anglais : C1
  • Anglais : C1.1
  • Anglais : C1.2
  • Anglais : C2
  • Anglais : C2.1
  • Anglais : C2.2

Format des notes

Numérique sur 20

Littérale/grade européen

Pour les étudiants du diplôme Diplôme d'Ingénieur de l'Ecole Nationale Supérieure de Techniques Avancées

Le rattrapage est autorisé (Note de rattrapage conservée écrêtée à une note seuil de 10)
  • le rattrapage est obligatoire si :
    Note initiale < 6
  • le rattrapage peut être demandé par l'étudiant si :
    6 ≤ note initiale < 10

Le coefficient de l'UE est : 1

Programme détaillé

Skills focus

Speaking, practical and analytical skills as well as peer crit. 

Types of activities

Class activities include short exercises in debate and smaller timed formats.

Small group work.

Assessment

  • Individual visual research journal (process book), and at the end of the second semester an individual project, which will include a visual essay and creative brief.
  • Periodically through peer critique and individual participation.

Resources

  • Resources include a course pack that groups together articles, interviews and images to accompany your research.

Mots clés

Contextualization, creative sector, knowledge-based economy, innovation, information, accessible communication, entertainment-industrial complex, contemporary media, AI, commercial design, architecture, information design, data visualization, future, speculative and critical design

Méthodes pédagogiques

Class activities include short exercises in debate and smaller timed formats., small group work.
Veuillez patienter